I’m at the Sqij Towers Caturday party. There’s tons of cheap booze (Tesco Value Vodka – virtually indistinguishable from water in every sense), and some scantily-clad girlies I’ll be getting off with later (you wish – Ed). We invited the entire cast of Derek Jolly’s Top Shelf Challenge series, but most of them were washing their hair (<snip rude joke about pubes> – Ed). It’s not too dissimilar to the plot of Line Overdrive, which was actually written by a cat. We didn’t invite Lee, because last time he just stood there with his arms folded, tutting at the mess we’d made of the carpet.
Anyway, as it’s caturday I’ve snuck off for a few minutes to check out Simon Ferré‘s latest offering. His personal review butler is off reviewing MatGubbins‘ pussy-related fare, so I’m afraid the substitute review butler will be handling this one. So, yeah, if you can STOP TALKING and read Chapter 8 in your textbooks whilst I go and get myself a coffee*, that’d be grand. (I think you’ve confused “review butler” with “teacher” – Ed)
The game is in patented Chunk-O-Vision®, which seems to be the new black or something. In it, you drive a car along a road, which a cat appears to be standing in the middle of.
There are only three controls, and one of them is useless, so there are two options really. You can either (a) run over the poor defenceless kitten or (b) beep the horn to make the fearless feline move out of the way. You only get points for the former, so realistically, if you want to “win”, you only have one option, and that is to (PLOT TO – Ed) GO TO AND RUN OVER THE CAT.
If you want to be a pacifist, that’s fine but you won’t get much satisfaction (or points) out of saving virtual moggies. If you are an evil cat hater, like the author clearly is, then you might want to download this covertly before somebody calls the RSPCA.
I did particularly enjoy the realistic engine noises, but the horn needs looking at.
Score: One dead cat out of ∞ live cats.
* For “get myself a coffee” read “load up this pile of crud”.