With praise like that for the inspiration behind this piece, we wonder how Dave will manage to top that.
It starts off normal enough, with usual options offering to “refine” my keys, choose my colour or – somewhat optimistically – “let the fun begin”.
Obviously I opted to let the fun begin, not expecting any fun whatsoever. I pushed and held ‘O’ to avoid the big mass of green concrete heading in my direction and instantly the screen looked like this:
After that mistake, I let the fun begin again and went a little lighter on the keystrokes. It was still virtually impossible, as it turns out that even tickling the Speccy’s keyboard with a feather is enough to shoot the car over to the other side of the screen. Added to that the accelerate/brake keys do no such thing – they just shoot your car up/down instead of left/right. I’m not sure the gear button is even connected to anything, if it is it just makes the screen scroll marginally faster and as such should be avoided.
In the interests of academic research, at this point I decided to load up the original Rally Driver. I was expecting (not having read the review I quoted earlier) a run-of-the-mill scrolling car game.
What I got was a scrolling car game with tetchy controls, crossed with Downhill Racer, and up/down inverted. Totally unplayable.
I’m not sure if Dave has managed to make it any worse, but it’s certainly no better. The new “Flappy Bird”.
Score: 3 seconds out of the assumed 40 hours of gameplay.